![]() ![]() ![]() Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs. Unlike player characters, monsters' shields are always active, even during their attack animations. Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less. Only normal monsters can spawn at Nightmare tier.įurthermore, monsters inherit special attacks or properties on Nightmare grade.įlying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units. Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items.Įlite monsters have 2x action speed (animation play speed) and Nightmare monsters 3x action speed There are currently 3 types of grades for monsters:ĭamage, health, movement speed, action speed all increase with each grade bump, these changes are separated with a "/" in the tables below. ![]()
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